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I found the game to be solid and enjoyable – I can see why Firaxis made the decision to streamline the overall format, although at times I did miss the more sandbox elements of the original. There’s no doubt that Firaxis walked the tightrope taking on such a well loved and classic franchise, but in the end XCOM was well received, although some die hard fans lamented the absence of a deeper strategy layer, micromanagement and the infamous base defence. It was around this time last year that XCOM fans were dipping their toes into Firaxis’ ‘re-imagining’ of the classic Microprose game Ufo: Enemy Unknown, that pitted the best humanity had to offer (an international medley of mainly blonde, grey – jumpsuit – wearing Guile clones) against an alien force intent on invading our beloved blue planet. XCOM: Enemy Within is the expansion to one of the best remakes of classic games.
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